Statuses
These statuses can be applied in battle:
| Sprite | Status | Description |
|---|---|---|
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Barrier | When damage would be taken, negate it and lose 1 Barrier stack. |
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Confusion | Your attacks have a 33% chance of randomly changing target and another 33% chance of completely missing. |
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Hex | When receiving damage, receive extra magic damage equal to the number of Hex stacks. Then, lose all the stacks. |
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Invulnerable | You don't take any damage or receive any negative Status. At the end of the round, lose your invulnerability. |
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Poison | At the end of the round, take poison damage equal to the number of Poison stacks. Then, lose half the stacks rounded down (minimum 1). |
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Rage | Whenever you attack, deal 1 extra physical damage for each Rage stack. Then, lose half the stacks rounded down (minimum 1). |
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Stun | Skip your turn. Then, break free from the stun. |
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Weakness | Deal 1 less physical damage when attacking for each Weakness stack. At the end of the round, lose half the stacks rounded down (minimum 1). |
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Wound | When receiving damage, receive 1 extra physical damage for every Wound stack. At the end of the round, lose half the stacks rounded down (minimum 1). |








